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Thread Statistics | Show CCP posts - 11 post(s) |
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CCP Goliath
C C P C C P Alliance
2475

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Posted - 2014.10.08 16:28:00 -
[1] - Quote
Hi everyone,
This will be the general feedback thread for Phoebe features on Sisi. It's the place to go if your feedback or question does not relate to one of the feature/team specific threads that will be linked below as they hit the server (there will be features that you are aware of which are not linked in this thread. This means they are not in a testable state on Sisi yet).
As always, please keep feedback constructive and polite if you want your voice to be heard and note that these features are works in progress. As announced in a separate thread, there will be a fresh TQ mirror incoming, hopefully this week.
Team Five 0
Sensor Overlay Changes
Team Game of Drones
Jump fatigue timer Merge of invention and reverse engineering Quality of life improvements to the Industry window
Team Pirate Unicorns
Scanner window changes
Team Trilambda
Module specific cloaking effects CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
2498

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Posted - 2014.10.09 18:38:00 -
[2] - Quote
Ncc 1709 wrote:jump freighter is only receiving a 50% reduction to fatigue instead of 90%?
or is there a minimum of 10 minuets fatigue for all ships before jump range?
I *think* those changes are in tomorrow's build. CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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CCP Goliath
C C P C C P Alliance
2500

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Posted - 2014.10.11 12:38:00 -
[3] - Quote
Saberlily Whyteshadow wrote:Sensor Overlay, is nice and all but there is a little problem that I came across with it..
While running a mission, the sensor overlay will show me where the mission site is in space. Thats nice, only problem that I had was when I had to destroy a structure for the mission. The structure was pretty big, but the senor overlay will sit on top of said structure and I will not be able to select the structure or even the overlay.. not being able to select it means I cant target it. Had to work around it by trying to click on outter edges of the structure just so that I can select it for targeting. Got lucky and was able to complete the mission.
This new sensor overlay is nice and all, but this just needs to get looked at and fixed.
Interesting point. Just for your information, it can be disabled if you hover over it, and also the structures can be targeted via the overview if you add them (Large Collidable Structure) in your overview settings. Not to say that the usability won't change, just wanted to let you know about these other things :) CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath |
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